Review: Pokemon Diamond and Pearl
Posted by Kerri on May 3rd, 2007

As I entered the forest, I had a feeling that something, or someone would be waiting for me. Walking through the trees I entered into what they call ‘
Pokemon Diamond and
Skip forward to the year 2007, a lot has happened since the first Pokemon games arrived; several countries invaded
The latest games in the series are perhaps the most anticipated games on the Nintendo DS, gamers knew they have been in development for a while now and it is great news that they are finally here. I personally was extremely happy to see the game (I bought the Pearl version on import) drop through the letterbox this time last week and I proceeded to launch myself into the land of Sinnoh as soon as it was out of its packaging.
Pokemon has always been about catching monsters and going on a quest to catch every little creature you can possibly get your mitts on. This latest adventure lives up to its predecessors and is surprisingly nothing groundbreaking. The game is pretty much exactly what you would expect from a primary title in the long running series. You start out by telling the professor if you are a male or female as well as your first name and the name of your rival (I called him Buck). When this is out of the way there is a brief introduction showing you how to battle with your pocket-worthy friends effectively and sets up the story (of which there is very little). From then on it’s a free country! You simply work your way around the land of Sinnoh collecting Pokemon, battling other trainers and working yourself up to become the best Pokemon trainer there ever was.
What’s that you say? We’ve been playing these games for nearly ten years and it still sounds the same? Well yeah, you’re right. The Pokemon games as a series haven’t really evolved much - Game Freaks must live by the mantra that after all, why fix something which isn’t broken right? There are however some large and new additions to Diamond and Pearl that weren’t around in previous generations.
One of the most noticeable introductions to the games is the inclusion of the DS touch screen as a way of navigating through the many menus and battle sequences. Whereas before the game took place all on one cluttered screen, this time around everything is spread across two appropriately sized and managed screens which really helps make the experience a whole lot more user friendly. The battles are controlled completely with the touch screen with massive thumb-friendly buttons. The new interactive element is a great way of introducing interaction with a game (as well as creating a lot of dirty fingerprints!) which previously was a lot more mechanical in its workings. When in the field and not battling however, the bottom screen is filled with the display of your watch (or Poketch for short) which has many functions including but not limited too; a map of the region, an overview of your Pokemons wellbeing, a pedometer and predictably, a time telling function. The Poketch does come in handy as a mini map and determining how much your little friends like you but it isn’t exactly revolutionary.
The second massive new feature in the games which is revolutionary is the inclusion of online game play. It is possible very early into your adventure to trade your monsters, not only with those located near to your console but far away as well. Without the need for a friend code the game has a ‘global trade system’ which allows you to swap Pokemon with anyone else in the world that is looking for the creatures you have to offer. The trading system is a great way to collect all of the Pokemon and is a great incentive to collect them all. Although not the most user friendly online experience available in a game, Diamond and Pearl also has a battle and trade function which works over the internet with anyone registered into your friends list (via laborious friend codes I might add). The idea of trading a battling with friends is perhaps the biggest reason why people still play this game after so long. It’s great fun to build up your own little team with its own strategies and show it off to your friends (and enemies!)
There are many other new features as well (you can import all your Pokemon from the GBA games) but I believe that the game still works incredibly well by itself without introducing many new functions and potentially breaking such an amazing formula. You’ve still got features that were introduced in previous games that made them great such as; changes depending on time of day, berry growing, contests to participate in (boosting your ego), many different Pokemon to catch as well as many many places to visit and check out.
Diamond and
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