Yano’s Elite Beat
Posted by Kerri on February 6th, 2008
Back when ‘Osu Tatakae Ouendan’ was a purely Japanese love affair, the game obtained notoriety from western gamers who were attracted to the ‘wackiness’ of Japanese media forms. Many imported the game through the internet and it enjoyed much larger sales than originally predicted by developer iNiS.
Keiichi Yano, the designer and co-founder of the development team behind Ouendan shared his thoughts on the subject of bringing over the game to a western audience in the form of ‘Elite Beat Agents’ and what became the basis for the second Ouendan game.
“As we started doing Elite Beat Agents and Ouendan 2, it was interesting. We sat down with Nintendo and knew that we had to create another universe for [Elite Beat Agents], otherwise we have no chance. But yeah, we did that, and that was just the natural progression of wanting to bring the series and that game system over [to the west].”
[This piece also posted on Rhythm Gamer]
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