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Resident Evil 3 Trailer – Nerdgasms Galore

Posted by Kerry on 21st February 2007

If the first Resident Evil film received a lukewarm reception, the second was the cheese-tastic equivalent to cheesy fondue. Warm, but still not as hot as the $500/lb Swedish Moose style of curdled dairy.

Not that i’m saying the third entry in the series will break any box office records anywhere, but its good to see that a game movie has actually inspired a sequel (that was much better than the first in my opinion) let alone a ‘threequel’. I hope the same can be said for last years ‘Silent Hill’ which also received mixed reviews but was actually pretty damn badass.

Thanks to the legends at Destructoid, you can now see the teaser trailer recently shown at the screening of ‘Ghost Rider’ in the US of A. It includes Milla Jovovich and that large American statue of the Assyrian queen ‘Semiramis’, supposedly called the ‘Statue of Liberty’.

[youtube=http://www.youtube.com/watch?v=5O_hQI9HrTQ]

Posted in Games, Geek | No Comments »

Lego + Geek Speak = Funny

Posted by Craig on 11th February 2007

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Man, some of those lines kill me, especially that Fils-Aime reference.

Posted in Games, Geek | 2 Comments »

Interview: Pixelh8

Posted by Kerry on 26th January 2007

I recently had the chance to conduct an interview with world renowned chip musician Pixelh8. I was really interested in finding out about how he creates his masterpieces, and how he came about the scene.

grey.jpegKerri: Hi, I’d like to start by asking what is it that you do?
Pixelh8: For the most part it is to take toys and video games that have very functional sounds, take them apart and make them make melodies. The toys and games I take apart aren’t musical toys and the videogame systems aren’t musical either, the beeps and bleeps are functional, very straightforward, this is an alert to say this has happened. So one of the things I do is take those functional sounds and to a degree give them some emotion, I tinker and I make melodies out of them, changing the pitch as some of these computers have a very limited range. I am involved in reverse engineering i.e. making things do things other than what they were intended, retro computer programming using very old technology, programming it and making it to make sounds. To top it off, circuit bending taking an electronic circuit and adding stuff to it until it makes things go funny.

K: How did you become involved in it?
P: Well it comes from me being dumped in front of a television with an Atari 2600 when I was 7, I eventually joined a rock band and wanted to rule the world. It didn’t really take off, and so I got into electronic music on my own, studied how all the retro systems were made and then began programming on them and blammo, here I am.

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Click for a larger version

K: How do you see the chip music scene in the larger scheme of things?
P: It has it’s place, a lot of people just think it’s just appeared which is nonsense, it has just been nurtured and cared for by computer geeks and programmers for 20 years or so, remember those little tunes you got on the front of hacked Amiga games etc. It is extremely popular especially in Europe, there are websites dedicated solely to hosting chip tune and micro music. There are even net radio stations purely for it in Europe www.kohina.com is amazing.

K: Do you see it getting bigger due to growing interest?
P:
Yeah it is. Chip tune-esque music is slowly seeping into popular culture, more and more bands are dabbling with it now, it’s funny to watch. For them it’s in its infancy and the way they are using it is very funny. I think there is even a radio jingle which feature similar sounds on radio 1.

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K: You recently did some shows with Imogen Heap, what was it like?
P:
Doing the gigs with Imogen was one of the best things ever. I learnt so much from her, even in the short time I took it all in; what she was saying, what she was doing, I watched her set up and rehearse and it all fascinated me. She is extremely proficient. She knows her hardware, her software, her singing and songwriting, I look up to her a great deal, because of just how dedicated she is.

K: Are you planning on working together again in the future?
P:
Yes on a few things we discussed, namely a remix that she announced on stage that I would be doing for her and some other top secret project which will be announced once confirmed.

K: That’s really great news! I can’t wait to hear it :)
Do you think that chip music’s popularity is spurred from the nostalgic value of early video games?
P: Yeah I think undoubtedly most people have positive memories from playing games and chip tunes rely heavily on nostalgia. Many people say to me “oh that reminds me of this and that” and they always seem to be happy memories for them so it’s great, it is a very post modern genre and almost to the point that the music is less important than the memories that are being triggered off by it.

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K: It’s great to see that what your doing is having an effect on the music scene and that this form of music is becoming recognized. Have you got any tips for people who are interested in getting involved with chip music?
P:
First and foremost, don’t sample, learn how to make the sounds yourself. The belief that just because your not good at maths or science you can’t do it is rubbish. I failed maths twice and had someone else do my science work when I was at school. I just put my head down and learnt C and a bit about electronic circuitry and focused on a specific goal, I honestly work about 18 hours a day on music and music related projects. I spend hours upon hours looking at technical documents just to make something go beep. I suppose what I am saying is focus, nothing comes easy.

K: Thanks a lot for your insight, is there anything you want to finish with?
P:
I think it’s gonna be a good year for everyone involved in chiptunes, I am pleased with what I have already achieved and we are just getting out of January, my debut album “Videogames Ruined My Life”, the magazine article “The Music Your Not Listening To” which has been commented on by several of my chiptune heroes as being a sort of “state of the union address for chiptunes” and my blog and documentary on how to make chiptune music has already spread across the net because I wrote it in everyday language, and people are picking it up. And last but not least to thank you for doing what you do.

Pixelh8 is a part of ‘Hidden Youth Records‘ and his debut album ‘Videogames Ruined My Life’ is out now from the myspace page.

Posted in Geek, Music | 7 Comments »

Future DVD format – problem almost solved

Posted by Kerry on 4th January 2007

Which do you choose? HD-DVD or Blu-Ray? I’m on the fence either way for now but the whole situation could turn out to be a proper nightmare, not for the companies who make the things but the customers who are willing to purchase and invest in them.

1145.jpgIt was inevitable then that a solution to the problem would work itself out sooner rather than later. The BBC News are reporting today that Korean electronics firm LG (yeah, those guys) are developing a player that works with both formats. Such a piece of hardware would be extraordinarily nice and convenient for us consumers. Alas, a part of me feels that both Sony and Toshiba will charge LG a ludicrous amount of money to licence their technology and incorporate it into a joint player. This would most probably have a large effect on the RRP of such a machine and would probably be shunned for cheaper, single format players.

If these Hybrid players actually do work out then this could possible eradicate the schoolground bickering that is going on between the two formats and their designers. The only thing stopping people (en masse) from getting interested about next generation movie watching is the confusion about which format to invest in and what movies they will be able to watch down the line. It’s just as annoying as the games industry, you just can’t play Mario Kart on an Xbox 360 (much to the annoyance of a confused Christmas shopper I overheard the conversation of a few weeks ago).

BBC Article
Official LG Group

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Hey Microsoft, can we get in on this?

Posted by Kerry on 28th December 2006

girlsad.jpgWordPress ‘celebrity’ Scobleizer is reporting that many Microsoft Vista enabled laptops are being sent to writters all over the blogosphere. This quote sent to ‘Laughing Squid‘ from a Microsoft PR guy.

Let me take a minute to respond to some of these comments. Yes, Windows Vista and AMD sent out review computers to bloggers. Why? Because we believe in the power of community, we believe in our product, and we are partnering with AMD to give bloggers the best hardware experience we can.

I’m just wondering MS, were is ours? this is a blog isn’t it? :(

Posted in Geek | 1 Comment »

This is Porting

Posted by Kerry on 1st December 2006

20060614koffer.jpgThere’s something I’ve been thinking about recently. Notice how games companies constantly rehash old games for profit? Take a look at Xbox Live arcade and Nintendo’s Virtual Console as well as the upcoming PS3 online games network. It’s becoming clear that selling old games is a great way to continue making money with little effort.

I admit I’m interested in getting games from these services due to its ease of use and compatibility with wireless controllers. I don’t think I’ll be purchasing games I already own though as it seems silly. But what about those people out there who choose to replace their collection with purely downloadable games – wouldn’t this destroy the second hand industry one day? If games are constantly released and rehashed over the Internet once a new console generation is unleashed and customers continually put money down for Super Mario World, what happens to the old cartridges out there? Will they become worthless because they are unneeded? As a consumer I think the second hand industry is great, it allows me to play old games which have become classics, as well as being cheaper than the latest releases. But from a game developer’s point of view, I can see that second hand games would be a bit of a nuisance.

But here’s the problem in my opinion. What happens in a future generation, when input is completely different? Will we need 20 different controllers just to play different games? Maybe I’m going too far but you can see this problem with the Wii. There are three different controllers! Doesn’t that seem a bit mad? Here’s an example, what happens after the Wii? If they want a future console to have back compatibility with Wii games, they will probably have to release a controller that can be used by such console but have the same motion sensing capabilities, as well as a ‘traditional controller’ for those old retro games, this could be troublesome as you will be required to have a multitude of controllers just for the games you want to play.

This is all terribly geeky but, from a business perspective, I can see this could be a little worrying for games companies. There must be a point when they have to just learn to forget about the first NES Zelda game surely?

Posted in Games, Geek | No Comments »

London blog covers Video Games Live

Posted by Kerry on 30th November 2006

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Although its nearly a week since it happened, I’m still inspired by how entertaining and geeky Video Games Live was as a whole. The massive amount of games music made me realize just how important music was to the whole mood of a video game. It was also super interesting to see ‘what-the-hell’ amounts of DS systems in the crowd. I think its safe to say that pictochat and ds game downloads are sorta screwed over such a huge distance and when so much is going on at one time. I’m still jealous of the guy who won the £2500 laptop just for playing Frogger :(

Anyway, London based blog ‘Londonist’ has featured an article about the evening, even commenting on the ‘Advent Rising’ music which appeared out of nowhere and seemed sort of an advertisement.

Londonist Article

You’ve also got to see the video game pianist who stormed up the keyboard and as Craig said, actually broked the PA system of the Hammersmith Apollo. I’ll post a video later as I can’t access YouTube at the moment.

Posted in Games, Geek, Music | 2 Comments »

New Naruto Gameu!

Posted by Kerry on 27th November 2006

As its a bit of a slow news day/s at the moment, I thought I’d take the chance to tell you all about the new Naruto game which has popped up in the last few days. I’ve wrote about Naruto games before (which should be available in European stores now according to Nintendo). This new game seems to take place over the time-line shift which happened in the manga about 1-2 years ago. Because the anime of Naruto is following the story of the manga, the two mediums became too close together as, i assume, it takes longer to create and pad out a story using manga than anime. So what happened was, the creators of the anime have passed the time by creating their own extra stories which wern’t featured in the manga, and now they have decided that it is time to get back on track with the official story written by the creator Masashi Kishimoto.

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This new game is set in the ‘Second Part’ of the Naruto series where the characters are mentally more mature and have new costumes as well as new skills etc. Its a continuation of the ‘Narutimette Hero’ series on PS2, its called ‘Narutimate Accel’ and would be the fifth part in the set so far. The game looks pretty fun but still seems a bit original to the original games that this is following on from, although this is purely based on this one ambiguous scan. The title is (again) made by CyberConnect2 and will be available on the Playstation2 sometime in 2007.

Source: JeuxFrance.com

Posted in Games, Geek | No Comments »

Wireless Wii Sensor Bar

Posted by Kerry on 23rd November 2006

You just had to do it… yes, you. The gamer community. You’ve truely ruined the magic of the Wii. There I was thinking the wii remote worked by magic and something beyond this universe but infact, its just this ‘sensor bar’ sending a signal to the controller.

wandbw.jpgSince the release of the system on Sunday in America, gamer geeks have been picking away at the hardware discovering how it works and have come to a conclusion about the sensor bar. According to Brian “DoctaBu” Moore, It dosn’t actually send data from the sensor bar to the console itself, the only thing going through the wire is power from the system to power the sensor. So what does it actually do? Well thanks to Moore we now can tell that the Wii remote interprets the LEDs on the sensor bar and so it can tell where abouts it is being pointed in relation to the screen. This data is then, I assume, sent viabluetooth to the console and put into the game so it knows exactly where you are pointing. Kind of reminiscent of how those old light gun games worked.

Check out the post and the video where Moore explains how to make your own wireless homebrew sensor bar for Wii.

Source: 4CR

Posted in Games, Geek | No Comments »

Stop Press! Microsofts a scam

Posted by Kerry on 31st October 2006

Seriously… I know Microsoft is looking forward to the release of there new version of Windows after what, a 5 year hiatus? But why so many versions of the thing? Can’t there just be one to rule them all?

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That is some rather fetching case design however…

Source: Gizmodo

Posted in Geek | 1 Comment »